#include "EngineHeader.h"
#include "GUIHeader.h"

namespace LSH
{
namespace GUI
{

Window::Window(const String& name)
{

}

Window::~Window(void)
{

}

void Window::onMoved( WindowEventArgs& e )
{

}

void Window::onSized( WindowEventArgs& e )
{

}

void Window::onParentSized( WindowEventArgs& e )
{

}

}
}
